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Analyst Comment

Remedy Q2'24 preview: We expect weak Q2 figures, focus on AW2's sales development

By Atte RiikolaAnalyst
Remedy Entertainment

Translation: Original comment published in Finnish on 08/05/2024 at 7:15 am EEST

Remedy050824

Remedy publishes its Q2 results on Friday at 9.00 am EEST. We will review the report afresh in Remedy earnings live starting at 8.55 am (in Finnish). Due to development fees, which are low in our forecasts, we expect a weak quarter in earnings terms. The focus is particularly on AW2’s sales figures, which if they in line with our forecasts should indicate that the game has covered its production and marketing costs in July-August. In addition, any additional information about negotiations to choose a publishing partner or self-release of Condor and Control 2 is of interest, as these decisions will determine Remedy’s direction in the next decade. Given the potential of the Control franchise, we believe that the company will work towards self-publishing both or one of the projects, which will also require additional funding.

In terms of revenue, we expect a weak quarter before AW2’s royalties start flowing in H2

We expect Remedy's Q2 revenue to decrease by 16% to 7.5 MEUR. We estimate that during the quarter significant development fees have only flowed from the Max Payne subcontracting project that transferred to production during Q2. No development fees have probably been collected from the Control projects in Q2 since Remedy acquired all the rights to Condor and Control 2 in February. In addition, Kestrel, which was in early conceptualization was buried in May. The development of AW2 add-ons (DLC) may have generated some development fees during the quarter. We expect royalties (Q2’24e): 1.3 MEUR) to have grown slightly from the comparison period supported by Alan Wake Remastered.

Instead of Q2’s revenue, the likely update from Remedy concerning  AW2’s sales figures is of more interest. In the Q1 report, the company commented that the game had already covered a significant share (which we believe refers to 50-80%) of its development and marketing costs. The game had sold more than 1.3 million copies by the beginning of February, and its retail price has remained high. With the assumptions of our forecasts, AW2 should start generating royalty income from Q3, so if this happens, the company should announce in the report that the game has covered its development and marketing costs.

Low revenue forecast is also reflected in the earnings lines

We expect Remedy's earnings development to still reflect the ongoing investment phase before AW2 royalties start to flow in the second half of the year. Due to the low revenue level and mainly a fixed cost structure, we expect EBIT (-6.8 MEUR) to have been significantly in the red. The full-year earnings development will also be affected by the composition of the publishing agreement for Condor and Control 2 or the decision to self-publish the games.

The guidance (and our forecasts) will change once the decisions on the Control games have been taken

In its outlook, Remedy expects its revenue to increase from the previous year (2023: 33.9 MEUR) and EBIT (2023: -28.6 MEUR) to improve. Based on the very weak figures for 2023, the guidance does not yet provide much information value. For Condor and Control 2, the level of development fees for the current year and the coming years is uncertain due to the release agreements under negotiation or the decision to self-publish. The more risk Remedy wants to take on these projects, the less development fees will be generated. Correspondingly, this translates into higher royalty potential for Remedy. The company will clarify its outlook for 2024 once a decision has been made on the business model and potential arrangements for Control 2 and Condor. We will also review our forecasts after these decisions. Our current forecast for this year is for a revenue of 48.6 MEUR (+43%) and an operating loss of -8.8 MEUR.

Remedy Entertainment is a game developer. Its operations are primarily focused on the development of action games, with a particular focus on 3D technology. Examples of games that the company has developed include several different versions of Alan Wake, Max Payne, and Control. Remedy also develops its own game engine and tooling technology that powers many of its games. The company was founded in 1995 and is headquartered in Espoo, Finland.

Read more on company page

Key Estimate Figures2024-04-29

202324e25e
Revenue33.948.659.0
growth-%-22.2 %43.3 %21.3 %
EBIT (adj.)-28.6-8.8-3.1
EBIT-% (adj.)-84.4 %-18.0 %-5.2 %
EPS (adj.)-1.68-0.52-0.18
Dividend0.000.000.00
Dividend %
P/E (adj.)neg.neg.neg.
EV/EBITDAneg.neg.71.7

Forum discussions

Small streams: The Mac version of Control has conveniently been released on Steam as well. At the same time, the Steam Winter Sale has begun...
3 hours ago
by Spwni
4
I don’t fundamentally trust that forecast much, at least not when there is still such a long time until release. Gamalytic doesn’t disclose ...
7 hours ago
by Pölhölän Akee
16
Good analysis @Akee What do you estimate the Predicted month 1 sales to be if we were in the TOP 10 wishlist at launch?
yesterday
by Tale_
2
Yep. In early spring, there are usually only Microsoft’s/Sony’s own online events. It’s important to be featured in these, preferably with Sony...
yesterday
by Pölhölän Akee
9
It hasn’t been widely noted that a marketing collaboration for Control Resonant has apparently been established with Sony. It’s not a given ...
yesterday
by Spwni
22
In other news, Resonant’s wishlist estimate updated to Gamalytic Half a million wishlists surpassed on Steam. Plus consoles on top of that. ...
yesterday
by Pölhölän Akee
26
Here are the updated forecasts. While working on Excel, I noticed that the depreciations for the Control rights on the balance sheet were still...
yesterday
by Atte Riikola
28
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