Remedy Entertainment

12.96 EUR

-2.56%

11,410 following
Corporate customer

REMEDY

NASDAQ Helsinki

Software

Technology

-2.56 %
+8.00 %
-10.50 %
-14.74 %
+0.31 %
-26.45 %
-48.47 %
-70.38 %
+93.72 %

Remedy Entertainment is a game developer. Its operations are primarily focused on the development of action games, with a particular focus on 3D technology. Examples of games that the company has developed include several different versions of Alan Wake, Max Payne, and Control. Remedy also develops its own game engine and tooling technology that powers many of its games. The company was founded in 1995 and is headquartered in Espoo, Finland.

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Market cap
176.78M EUR
Turnover
70.1K EUR
P/E (adj.) (26e)
66.14
EV/EBIT (adj.) (26e)
37.8
P/B (26e)
2.99
EV/S (26e)
1.27
Dividend yield-% (26e)
-
Coverage
Recommendation
Buy
Target price
19.00 EUR
Updated
2026-05-05
Revenue and EBIT-%

Revenue M

EBIT-% (adj.)

EPS and dividend

EPS (adj.)

Dividend %

Financial calendar
11/8
2026

Interim report Q2'26

3/11
2026

Business review Q3'26

Risk
Business risk
Valuation risk
Low
High

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JC’s interview
The first Control is certainly pulling in impressive numbers. Of course, the price per unit is next to nothing, but this can be seen as marketing for Control 2 (Control Resonant). Wasn’t it announced last year that Control had sold 5 million copies during its lifecycle? And according...
Control Resonant featured in the Summer Games Fest (June 5, 2026) promo video. Around the 0:40 mark:
Here is the company report from Atte following Q1. We reiterate our Buy recommendation for Remedy and our target price of EUR 19.0. The Q1 figures were clearly better than our expectations, as both development fees and game sales surprised positively. In the big picture, however,...
An esteemed guest at the Espoo studio We’re talking about Resident Evil director Kōshi Nakanishi. Hopefully, some great deals were hammered out in the sauna. https://x.com/i/status/2052750864771608611
The gaming industry is aware that Western games generally haven’t sold well in Asia. However, there are examples where sales have increased significantly due to localization. Therefore, I think it is realistic to assume that sales will increase by +10-30% compared to a situation ...
At the current share price, the market is pricing in a sales disappointment. I see several reasons for optimism: strong control IP day 1 steam China & Lat Am investments (potential for a positive surprise if it finds an audience) larger audience in the new genre; apparently melee...
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